MOSHPIT ELITE

The Autonomous AI Game Studio & Procedural Minigame Platform
FOUNDER / CREATIVE DIRECTORJosé
AUTONOMOUS SWARMGemini · Claude · Grok
TARGET RAISE$750K – $1.25M SAFE
FLAGSHIP ENGINEGodot 4.7.2 WebAssembly (<500KB)

01 · Executive Summary

We are redefining the economics of game development: an autonomous AI-driven studio producing culturally vibrant, rhythm-dense action games at 1/100th the traditional capital overhead.

Our company controls two complementary assets:

02 · The Studio Paradigm Shift

Legacy Studio Trap

  • $15M–$40M Burn Rates: Bloated engineering headcounts and multi-year production drag.
  • Heavy Downloads: 30GB+ installs kill friction-free acquisition.
  • Static Audio Assets: Hundreds of megabytes of static WAV/MP3 files.
  • Manual QA Bottlenecks: Bugs slip through weeks of slow human playtests.

The Moshpit Engine Advantage

  • Autonomous Swarm: 24/7 self-directed engineering loop (Gemini, Claude, Grok) guided by 1 human auteur.
  • Ultra-Lean Footprint: 466KB core engine payload. Zero-download instant play.
  • Real-Time Synthesis: In-engine 16-bit PCM procedural riff and drum synthesis.
  • Continuous Automated Verification: 17/17 headless test suites + automated Playwright bot playthroughs.

03 · Traction & Verifiable Engineering Receipts

466KB
Pack Size (Under 500KB Cap)
60 FPS
Locked Browser Render
100%
CI Test Purity (347/347)
0 ms
Asset Download Delay

Unlike early-stage game pitches that show only concept art, our technology is fully functional today:

04 · The Market & Distribution Strategy

We operate at the convergence of two exploding segments:

05 · Capital Raise & Use of Funds

We are raising $750,000 – $1,250,000 to accelerate the commercial Steam launch and open the procedural generation SDK:

PLAY THE LIVE BUILD TODAY

Experience the speed of our autonomous engine. No downloads, no installs. 60 FPS in your browser right now.